Skills

  • CG Character Animation
  • 3D Modeling (Hi & Lo Poly) & Digital Sculpting
  • Rigging, Character Setup & Technical Animation
  • Advanced Lighting & Rendering
  • Shading Networks & Texture Painting
  • Fluids/Particles, Hair/Cloth Sim & Dynamics
  • Cinematography & CG Layout
  • Traditional 2D Animation
  • Clay & Stop-Motion Animation
  • Flash / After Effects Cut-out style Animation
  • Graphic Design & Web Design

 

  • Storyboarding, Visual Development & Illustration
  • Character Design
  • Motion Graphics
  • Compositing & Matchmoving
  • Editing Film/Video
  • Sound Design
  • MoCap & Performance Capture
  • Shell, MEL & Python Scripting
  • Story, Screenwriting & Game Design
  • Acting, Voice & Performance
  • Animation Production Management
  • Producing & Directing Independent Animation

Education

·               MFA - Computer Art (Animation/VFX)
                Savannah College of Art and Design, Savannah, GA                                                                1998 - 2000
Graduated with honors
Emphasis in 3D Character Animation, with studies in Motion Graphics, VFX, and 2D Animation

·               BFA - Fine Arts
                Shepherd University, Shepherdstown, WV                                                                                  1989 - 1993
Areas of study included Painting, Sculpture, Photography, Printmaking, & Graphic Design

·               Acting, Screenwriting, Storyboarding, Improv, Drawing, Animation & Film Workshops with the finest instructors in the world while running the animation training program at Disney Feature Animation

Experience

·               Lead Animator
Pitch Black Games, Chandler, AZ                                                                                  2010
Character Rigging & Animation for an undisclosed next-gen MMO

·               Animator
Total Immersion, Los Angeles, CA                                                                                 2009-2010
Character Rigging & Animation for high-profile augmented reality projects for clients such as Ubisoft, Mattel, McDonalds

·               Animator
Super 78, Hollywood, CA                                                                                                  2009
Character & FX Animation, Layout & Modeling for Cartoon Network’s Ben 10: Alien Swarm

·               Senior Animation Training Specialist & 3D Artist
Walt Disney Animation Studios, Burbank, CA                                                             2004-2009
Pipeline, art and software training across all disciplines for feature film productions; organized and taught enrichment classes in traditional media; anticipated and prepared for production needs. Worked with studio leadership to create the Artist Development program at DC7 Studios.  Contributed models, textures, story ideas and animation toward productions.  Led many studio initiatives in animation toolsets, character rig development and experimental production pipelines. Wrote and Directed CG shorts in the Disney Shorts Club program.
Feature Credits: Chicken Little, Meet the Robinsons, BOLT, Princess and the Frog
Shorts: Glago’s Guest, Prep and Landing, How to Hook Up Your Home Theater, Shorts Club projects, etc.

·               Lead Artist & Animator
                Butterfly.net, Inc. (Now Emergent Game Technologies, Calabasas, CA)                            2000-2004
MMO title and several demos for PC, XBox and PS3; developed design document; designed, modeled, textured, rigged and animated characters and environment; produced cinematics; tracked and managed projects and developed production pipeline.

·               Independent Animator & Designer                                                                                                2004-present
Contract artist for various entertainment media companies, including THQ, Sojourn Ent., Total Media Source, Heavy Hammer, Online Alchemy, Blue Omega, Valhalla Games, Fusion Creative. Character and environmental design, modeling, rigging, animation, fx, graphics, storyboards, motion graphics, illustration.  Freelance work for independent films. Direction and production of music videos and short films.
                Shipped titles: Burners, Cryptids, Damnation, Glympse. Film Credits: 7 Days in Slow Motion, Tiki Time, etc.

·               VFX Training Instructor
                Studio Arts (Hollywood), DisneyToon Studios, Disney Feature Animation, Disney Television Animation, Disney Circle 7 Animation, Savannah College of Art and Design, CalState LA                                               1999-present
Maya, Photoshop, After Effects, etc. All disciplines of visual effects and animation. I have well-developed courses for CG Lighting, Layout, Modeling, Character Rigging and Animation, Dynamics, Motion Design.

·               President & Cofounder
                Epicenter, Inc. (Nonprofit community art center)                                                                      1994-1998
Organized art exhibitions & events, managed funds, oversaw site development, main media contact/promoter

·               Past Experience
I have worked professionally as a graphic artist & web designer, Photography Instructor and Department Chair at Jefferson High School, metal smith, museum services technician, theater set designer, journalist, cartoonist, musician, and white water raft guide.

Computer Applications

·               3D: Maya, 3ds Max, SoftImage, Houdini, ZBrush, Mudbox, Modo, Vue, Motionbuilder, SketchUp
·               2D: Toon Boom Harmony/Animate, Flash, Moho, Pencil, Digicel Flipbook, PAP, storyboarding apps
·               Surfacing & Rendering: Renderman, Mental Ray, procedural shaders, Deep Paint/Deep UV, Photoshop, Painter, StudioPaint, BodyPaint, ZBrush, Headus UV Layout, other UV and painting apps
·               Compositing & Post: Flint, Flame and Inferno, Avid SoftImage DS, Shake, After Effects, Premiere, Combustion, Fusion, Sony Vegas, Final Cut Pro, Toxic
·               Web Design & Multimedia: Dreamweaver, Fireworks, Flash, Director, Illustrator, InDesign, TWiki, WordPress
·               Game Engines: Unreal, Quake, Hero, Gamebryo, Torque
·               Sound Design: Vegas, SoundForge, Acid Pro, ProTools, Cubase, WaveLab, Adobe Audition/Soundbooth
·               Office Tools, Misc: MS Office Pro, Project, Visio, Final Draft, CVS & source control, CD/DVD authoring, DeBabelizer Pro, iView, Bridge, Camtasia and Captivate
·               Computer Languages: HTML, Javascript, CSS, C++, Open Inventor, Python, Renderman RIB & Shading Languages, Maya MELscript, Flash Actionscript
·               Operating Systems: Windows, Unix/Linux, Mac OS

Honors and Awards

·               1991 - 2007: A Variety of Awards and Placements in Juried Art Exhibitions
·               2004 - second place Nvidia Make Something Unreal contest (Damnation)
·               1998 - 2000: Morris Scheer Fellowship, International Competition for Student Artists
·               1989 - 2002: Published fiction and non-fiction in various newspapers, magazines, and juried writing competitions
·               1998 - 2000: Dean's List @ SCAD
·               Nov. 8, 1999: Live Performance of real time animation at the International Delphi Conference, Trustees Theater, Savannah, GA
·               1999: Alias Certified Training in Character Animation (1999) and MEL scripting (2000)
·               1997: Artist-in-Residence, Boarman Arts Center, Martinsburg, WV
·               Prolific Fine Arts Career, with over twenty solo shows from 1991 to the present, and paintings & drawings in over one hundred private collections
·               Logos and designs used for film, stage, advertisements, posters, corporate identities and album covers

Professional Organizations

LA-SIGGRAPH
ASIFA-Hollywood
ACM SIGGRAPH

 


Links

IMDb resume
LinkedIn Profile
Blog
YouTube Channel


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